Wikinews interviews Spanish shooter Paulo Fontán

Wednesday, November 6, 2013

This week, Wikinews interviewed Spanish Paralympic sport shooter Paulo Fontán Torreiro. Late last month, Galician Fontán competed at the Alicante hosted 2013 IPC European Shooting Championship, where he finished twenty-third in the R4 10-meter air rifle standing event, and fortieth in the R5 10-meter air rifle prone event.

((Wikinews)) : So you competed at the IPC European Shooting Championships last month? How did you do? Are you happy with the result?((es))Spanish language: ¿Compitió en el pasado Campeonato de Europa de Tiro? ¿Qué tal le fue? ¿Satisfecho por el resultado?

Paulo Fontán Torreiro: Yes, I competed in the European Championship in Alicante. It was my first important event and I felt very nervous, I wanted to perform well. Despite improving my previous scores and achieving the minimum qualifying score for next year’s World Championship, I think I could have done better.

((es))Spanish language: Si he competido en el cto de Europa de Alicante. Era mi primer campeonato de tanta importancia y me noté bastante nervioso, con ganas de hacerlo bien. Aunque he mejorado mis marcas anteriores y he conseguido las marcas mínimas para tener la posibilidad de participar en el campeonato del mundo del año que viene, si es cierto que considero que lo debí haber hecho algo mejor.

((WN)) : What do you think you need to improve to possibly compete at the 2016 Rio Paralympics and get a medal?((es))Spanish language: ¿Qué cree que necesita mejorar para poder competir en los Juegos Paralímpicos de Rio en 2016 y ganar una medalla?

Paulo Fontán: Basically I would need to be able to train more constantly, obtain financial resources to participate in international events, and have a bit of luck on the day of the competition.

((es))Spanish language: Fundamentalmente necesitaría poder entrenar con más constancia, conseguir recursos económicos para poder participar en competiciones internacionales y despues tener algo de suerte el día de la competición.

((WN)) : What are the biggest challenges you face on the road to the Rio Games? Money? Good competition? The support network to travel and compete at the highest level? Disability access at training venues?((es))Spanish language: ¿Cuáles son los mayores desafíos a los que se enfrenta en el camino a los Juegos de Rio? ¿Presupuesto? ¿Buenos rivales para aumentar su nivel? ¿Una red de apoyo para viajar y competir al máximo nivel? ¿Acceso para discapacitados en lugares de entrenamiento?

Paulo Fontán: All that are included in the questions. In order to train effectively, you need adequate facilities, and that’s not the norm here. And to increase my level, I would need to compete against good rivals, basically at international events. For that, I require money and support, something that’s not too available.

((es))Spanish language: Pues todos los que aparecen en las preguntas. Para entrenar con garantías hace falta contar con instalaciones adecuadas, y no es lo habitual. Y para mejorar mi nivel necesitaría competir con buenos rivales (basicamente en competiciones internacionales) y para ello hace falta dinero y apoyos, algo que escasea.

((WN)) : Why did you chose to compete in shooting? Why not compete in another sport?((es))Spanish language: ¿Por qué eligió competir en tiro? ¿Por qué no otro deporte?

Paulo Fontán: I first tried other sports but finally focused on shooting because it fits my capabilities better, I’m not bad at it, and there is a very agreeable atmosphere at the competitions.

((es))Spanish language: Probé primero otros deportes pero finalmente me he centrado en el tiro porque se ajusta mejor a mis capacidades, no se me da mal y he respirado un ambiente muy agradable en las competiciones.

((WN)) : Who are your role models in shooting? Are there any shooters you particularly admire?((es))Spanish language: ¿Quién es su modelo a seguir en tiro? ¿Existen tiradores/as a los que particularmente admire?

Paulo Fontán: I must thank the support Juan Saavedra has given me since I started, and which he keeps giving me when I need it. I would like to mention Marciano Vázquez, the Spanish national team coach, too for his advice and trust in me when he called me up for the European Championship: I hope to return his trust with some future triumph.

((es))Spanish language: Tengo que agradecer el apoyo que siempre me ha brindado Juan Saavedra desde que empecé, y que me sigue brindando cuando lo necesito. Citar también a Marciano Vázquez, seleccionador nacional de Tiro Olímpico, por sus consejos y por su confianza en mi persona a la hora de convocarme para el cto de Europa; espero poder devolverle la confianza con algún éxito futuro.

((WN)) : What is the sport shooting culture like in Spain? Are people generally supportive when you tell them what sport you compete in?((es))Spanish language: ¿Cómo es recibido este deporte culturalmente en España? ¿La gente le apoya cuando dice que es tirador?

Paulo Fontán: I don’t think it’s very well known, and there could be some rejection because of the “pegar tiros” part, but that’s out of ignorance since it is mainly a mental sport, a sport requiring focus.

((es))Spanish language: Creo que no es muy conocido y quizá pueda haber cierto rechazo por eso de “pegar tiros” pero es fruto del desconocimiento ya que fundamentaolmente es un deporte mental, de concentración.

((WN)) : Do you think the classification system in shooting is fair? Do you think it should be changed?((es))Spanish language: ¿Piensa que el sistema de clasificación en tiro es justo? ¿Piensa que se debería cambiar?

Paulo Fontán: I’ve only been doing this for three years and haven’t had time to analyze it deeply so as to have an opinion about it.

((es))Spanish language: Llevo sólo tres años y no he tenido tiempo de analizarlo en profundidad como para tener una opinión al respecto.

((WN)) : Would you recommend the sport to other people with disabilities? What are reasons they should or should not take up the sport?((es))Spanish language: ¿Recomendaría este deporte a otras personas con discapacidad? ¿Cuáles son las razones por las que deberían -o no deberían- practicar este deporte?

Paulo Fontán: Yes, I would recommend it, and I would because it is a sport which can be practiced by a wide array of different disabilities, and for a long time. The biggest problem is the high initial investment, the lack of adequate facilities or the cost of travelling to competitions since there are not many places that allow people with disabilities to participate.

((es))Spanish language: Si lo recomendaría, y lo recomiendo porque es un deporte que se pude practicas por una gran diversidad de discapacidades diferentes, y durante mucho tiempo. El mayor problema es la elevada inversión inical, la ausencia de infraestructuras adecuadas o el coste de los desplazamientos a las competiciones (ya que no hay muchas en las que permitan participar a personas con discapacidad).

Cleaning And Maintaining Gutters In Huberheights

byAlma Abell

The primary reason for Gutters in Huberheights is to direct and divert the water from the roof and structure of the house away from the homes foundation. When the water is diverted it prevents the ice and water from building up and damaging the structure of your home. It is important to correctly maintain and clean the gutters to avoid possible damage. If the gutters are broken, damaged or blocked there is no where for the water to go, which results in it backing up and possibly seeping into the roof. It is important to routinely inspect Gutters in Huberheights to make sure there is no damage or loose gutters. If you are unfamiliar with the repair or installation of a gutter system, it is important to contact a company such as Wayne Overhead Door Sales and Home Improvements to make the repairs as soon as possible. You should look for things such as loose bolts, small leaks from the center of gutters or gutters that have been torn away due to strong storms.

Although you should inspect the gutters about once every other month, it is important to clean them before or after each season. To clean the gutters, it is easiest to start at the downspout. Starting at the bottom of the downspout, use your hands to pull out as much debris as possible. Once you have loosen any clogs, use the water hose to flush out the remaining debris, by spraying it from the bottom of the spout upwards. If there is a clog that will not come out with the water, use a plumbers snake to push the clog out.

Using your hands or a small trowel, remove all of the leaves, pine needles, pine cones, sticks and debris from the gutters. If you notice any problems with the gutter or downspout while cleaning, if it is something small, you can typically make the repairs on your own, such as a loose bolt. If you notice rust on the gutters or the downspout, they area should be sanded, filled with a waterproof putty and painted to match the remaining area of the gutter. Rust can spread, causing more damage to the gutter system, so if it is a small area go ahead and make the repairs, however, large areas means the gutter may need to be replaced. Visit website to buy gutters.

Interview with Ton Roosendaal about Elephants Dream and free content movies

Sunday, May 21, 2006

Three days after the Internet release of the free content 3D short Elephants Dream (see Wikinews coverage), we exchanged e-mails with Ton Roosendaal about the reaction to the film, open source filmmaking, and the changes to Blender that resulted from the production. Ton Roosendaal is the lead developer of the Blender 3D rendering and modelling software that was used for the movie. He is also the chairman of the Blender Foundation, a non-profit organization which was formed in support of the software and projects like Elephants Dream.

How much money did the Blender Foundation spend on producing the movie? Has the money been fully recouped by DVD orders and donations?

We still have to finish the final bookkeeping for this project. It has been executed in co-production with the Netherlands Media Art Institute, and we each had our own internal budgeting for the project. When you exclude expenses of pre-production and producer personnel, the total budget was about 120,000 €, of which we covered half. Our contribution was roughly covered half by the DVD sales, and half by European Union support (http://www.uni-verse.org consortium).

One of the most common criticisms of CGI films is focus on technology over content. For instance, Final Fantasy: The Spirits Within flopped with audiences, in spite of being an undisputed technical milestone. I’ve seen many reviews that criticized the plot of “Elephants Dream” as too bizarre or confusing. In retrospect, are you happy with the story development process?

Haha, I knew the story and plot would get a mixed acclaim. There’s a couple of reasons I’d like to mention for it.

First of all; the criticism resembles how people witness Blender itself, too. Many people expect that Free Software is an easy accessible mass audience product. We get a lot of complaints by non-artists that they can’t get into the software easily, whilst the complexity of commercial products like Maya or Houdini is perceived as a confirmation of its “quality”. Apparently an Open Movie created similar expectations with the audience.

Luckily we also got many positive reviews of the artistic result of the movie. It is quite abstract, but definitely has many layers of information, inspiring many of the viewers to see relevant real life messages hidden here.

For this project we’ve teamed up with the Netherlands Media Art Institute, internationally renowned as a resource for video art. So for Elephants Dream, we’ve had the luxury to challenge ourselves to create real independent artistic content as well. The artists had a lot of freedom from the start; they were responsible for the concept, story and creative development of the entire movie. This has resulted in a lot of quite personal choices, based on what the artists liked to do themselves. I really cherish such an approach, it has resulted in a very motivated team working crazy hours the last months to get it all realized.

But, most importantly; the main target of our project was not only to create a 3D movie short, but to experiment with ways to improve the efficiency and quality of open source development. On this aspect only, this project was just a huge success, and the main reason for our sponsors (the DVD pre-sale) to support it. I know they might have liked a cartoonish funny movie with furry animals better, but for that you get already pretty well served by the bigger 3D animation studios. 🙂

I’m the first to admit that – looking back especially – certain aspects worked out quite weakly; there’s loose ends and questionable decisions, especially in story development and continuity. That’s just the risk of doing experiments, and nothing I regret really. The five artists from our user community who were invited to make the movie were young people with no professional background in filmmaking. Their personal incentive to participate in this project was also to learn from it, and to create a good portfolio for their future career. I’ve witnessed them grow in competence in the past year enormously, something I’m incredibly proud of.

On the technical level, the only major criticism I’ve seen of “Elephants Dream” is the character animation, especially in the opening scene — many reviewers felt that the movements seemed a bit unnatural. Do you agree with these criticisms? If so, what do you think can be done to improve on that level?

Yeah, the challenge the artists set themselves – to use quite realistic personages – is also something that easily works against you. In many animation movies they introduce characters in the beginning in a way you get used to their specific characteristic movements, so you accept a certain level of non-realism easily. (Check the weird walk cycles in The Incredibles for example). Another aspect is that we’ve started work on the first scenes, and ended with the last scenes. I can clearly see the animation quality increase, and that whilst the ending scenes were done in much less time due to time constraints.

We also didn’t schedule to do 9.5 minutes of animation either…. Originally it was more like 6. But, it’s always easier to look back to define the right decisions, eh? 🙂

I’m very happy with the reviews we got so far; luckily the movie was perceived as a professional quality product, and reviewed based on comparisons with what the big studios come up with. Even when we couldn’t satisfy all these quality demands, it has luckily not been branded as a pathetic presumptuous attempt by amateurs!

Do you think there is hope for a full-length open movie project in the near future? Would the Blender Foundation be interested in such a project, or do you intend to continue focusing mainly on shorts?

I’d like to wait a little while with defining what a next project would look like. Given the constraints of “organizing projects to improve open source development”, we might have not much choice either. It would probably mean to work with a new team each time, so most likely be based on shorts only. On the other hand, there’s also clear signals that this approach works well, and creates excitement and involvement of a lot of people, also from producers and sponsors. That might enable us to set up a next project based on larger targets. For a full-length feature film however, we should involve a sufficient amount of experienced film makers as well, and/or invite the first team to participate again. That would put a lot of pressure on the required budget…. You can’t do that based on a 1000 DVD pre-sale target. Would more be like 20,000 or so…. 🙂

How did the process of making the movie feed back into the development of Blender? Are there major technical changes that were made only or primarily because of the film?

Already during the pre-production phase the artists have defined the key targets for Blender development. This then was coordinated with the online development community too. I’ve done the most crucial (re-)development mostly myself, though. Especially on the character animation tools, on the rendering pipeline and compositing tools.

It is especially the latter I’m most satisfied with. In 3D movie production the compositing stage creates a giant content bottleneck. By transparently integrating this in our render-pipeline, a very efficient workflow has been achieved. And, not to forget, Blender now also offers the first production-level open source compositor on the market!

The current summary you can find in our work-in-progress release notes.

What are the key technical features in Blender you want to add or improve for future movie projects?

Depends on what the movie is about! There’s always hundreds of features you can work on. However, we’ll have to work on that anyway, movie project or not. There’s a lot of professionals using Blender now, and they can’t wait for the Blender Foundation to do movies! Look at this studio for example:http://www.plumiferos.com/

I read that at least one proprietary software package, Reaktor, was used for the sound effects. Is this because no equivalent free software solution exists yet? Will future projects have a “free software only” policy?

We’ve limited the “Open Source tools” requirement to our own Studio Orange only. That was what we could keep in control at least, and I can tell you it was not always easy even… 🙂

For sound and music we’ve decided from the beginning to seek an external sponsor. We have chosen to work with the best quality studio and composer we could find, preferably using open source, but not as a prerequisite.

My own competence is solely within the CG [computer graphics, Ed.] side of movie making. When it comes to music editing, or video encoding and DVD authoring, I could only decide to choose to work with external parties with proven competences in that area. I have to be practical in projects like this, especially to ensure it will be realized.

Hopefully, now we’ve got so much attention world wide, we can involve more non-CG open source next time, too. I will definitely strive for the maximum here, but it will fully depend on the amount of professional support we can get.

Blender itself was originally closed source freeware, until it was “liberated” through a fundraising campaign. If you could choose one proprietary application to “set free” where such a goal could be realistically achieved, which one would it be?

Well, the “realistically achieved” demand makes it quite difficult. 🙂 Looking back at similar cases, like Mozilla and OpenOffice.org, it was always very circumstantial. It just happens sometimes, you can’t organize something like this to happen in advance. The only common denominator is “a company in troubles”… so, who’s in trouble now?

What is your personal favorite computer-animated full-length film?

Uuuh… that differs every week! Probably Ice Age (the first one). Mostly because they didn’t overdo showcasing 3D technology so much, but created truly adorable characters and great funny gags.

Apple Computer CEO Steve Jobs gives opening keynote to WWDC 2005

Monday, June 6, 2005

Apple Computer CEO and co-founder Steve Jobs gave his annual opening keynote to the World Wide Developers Conference (WWDC) at Moscone Center in San Francisco, California on Monday. He announced a seamless integration of podcasting with iTunes, and, to the amazement of many, that future Apple Macintosh computers will feature Intel processors.

Jobs welcomed everyone to the event and announced that there were 3,800 attendees. There are 500 Apple engineers at what is their largest developers conference in the past decade. There are over 500,000 developers of Apple programs (apps). Jobs said that Apple has 109 retail stores, with one million visitors per week, creating over $500 million yearly in revenue. The Mac market share is up 82% from 9 months ago.

Jobs then moved on to talk about a very anticipated announcement- Podcasting. Steve called podcasting “Wayne’s World for radio”. He called it the “hottest thing going in radio”, and, “exciting”. There are over 8,000 podcasts. Steve Jobs announced that automatic podcasting subscription would be built in to iTunes and iPod seamlessly. He also announced that QuickTime 7 would be soon available for Windows.

Moving on, Jobs announced that there have been 2 million copies of Tiger sold in the 6 weeks that it has been available. He demoed the Wikipedia Dashboard widget. Steve announced that Mac OS X Leopard would be released in 2007, the same time as Microsoft’s Longhorn.

In a surprising move, Steve Jobs announced that Macintosh computers would begin to be shipped with Intel processors, the same as in Windows machines, ending the eleven year partnership with IBM and Motorola. This is said to be out of Apple’s increasing frustration at IBM’s inability to deliver faster and cooler processors, though it is interesting to note that Intel has recently added Digital Rights/Restrictions Management (DRM) to its latest processors. This ‘switch’, he said, would happen beginning next year. Jobs said that Mac OS X has had “a secret double life” and OS X had “been compiled [for Intel processors] for five years.” He talked about the easiness for developers to port their Mac apps to Intel (x86) processors. Current PowerPC programs can be run on Intel processors due to a new Apple technology. He said that Apple is “getting ready” for the transition from PowerPC to Intel.

This article features first-hand journalism by Wikinews members. See the collaboration page and notes page for more details.
This article features first-hand journalism by Wikinews members. See the collaboration page and notes page for more details.

2012 Report on Gender Equality and Development credits Icelandic parental policy with ‘hopeful’ changes

Thursday, September 26, 2013

Tuesday, World Bank released the 2012 World Development Report on Gender Equality and Development. In discussing Iceland, it suggests mandatory paid parental leave for mother and father have played an important role in changing norms in the country. Parents have a government mandated nine months leave, three for the mother, three for the father and three to to distribute between the two. Leave is paid at 80% of their wages. The report describes the changes in gender relations in Iceland as “promising” in terms of impact at work and at home.

Iceland’s boys and girls mean scores for the Programme for International Student Assessment mathematics test were nearly identical with boys just edging out girls with both scores around 510. Girls outperformed boys on the literacy test with a mean score of approximately 525 to 480. Iceland’s girls mathematics performance was similar to that of girls from Estonia, Germany and Belgium. Their performance on literacy was similar to Sweden, Poland, Switzerland, Estonia and Belgium.File:MargretSverrisdottir.jpg

Mortality rates in Iceland for 1,000 people aged 15–60 sits at 56, significantly better than the United States at 107, China at 113, India at 213, Iraq at 285, Afghanistan at 479, Malawi at 481 and Zimbabwe at 772. One of the reasons the report cites for Iceland’s relatively low mortality rate is it not located in a conflict country or in an HIV/AIDS affected country.

Iceland was one of 23 countries that currently have over 30% of its Parliamentarians who are female. Other countries with over 30% representation include Rwanda, Argentina, Cuba, Finland, the Netherlands, and Sweden. In the mid-1990s, there were only 5 countries. The report cites the 1983 creation of the Women’s Alliance, an all women’s political party, as bringing additional attention to women’s issues and deliberately attempting to increase the representation of women in Icelandic politics.

Despite some of the good news highlighted in the report about Icelandic women, there exists a systematic gender difference in earning potential. Icelandic women in both the private and public sector earn approximately 22% less than their male counterparts. Icelandic men have slightly more access to the Internet than Icelandic women by about 2%. Despite this slight disadvantage for Icelandic women, it is much better than some countries where the percentage differences are much greater. These countries include Austria, Croatia, Greece, Italy, Portugal, Azerbaijan, Serbia, Turkey, and Macedonia.

Common Reasons For A Visit To An Urgent Medical Care In Plainview, Ny

byAlma Abell

Usually, any illness or accident you have is going to pick the worst time to happen. If you are injured or become sick after regular business hours, an urgent medical care center may just be the answer you are looking for. The following are a few common reasons for visits to Urgent Medical Care In Plainview, NY.

Cold and Flu Symptoms

Many people seek the services of an Urgent Medical Care In Plainview, NY after a few days of coughing and hacking with no help from over the counter medicines. Typical ailments like sinus infections may require the use of an antibiotic that needs to be prescribed by a doctor. If you are having flu like symptoms, such as aching or high grade fever, you should definitely seek medical attention immediately. The flu can be very bad if left unattended or untreated, so time is of the essence. Any ailment that you would go to your primary physician for can be treated at an urgent care facility.

Breaks of Fractures

In some urgent care practices, they will have access to an x-ray machine. This will mean that they will be able to treat a broken bone or horrible sprain. Most active children and adults will at one time or another need to have medical attention for a broken or fractured bone. The best way to reduce long-term effects from a bad break is to get it set and put in a cast as soon as you possibly can. The non-life threatening nature of these types of injuries makes them a perfect candidate for treatment by an urgent care facility. If you are experiencing a sprain, you will be able to get some help with an air cast and some pain medications from your local urgent care.

One of the best urgent care centers in New York is the Stat Health Walk In Medical Center. They specialize in a variety of different treatments that can benefit you in your time of need.

Manitoba volunteers go to war against Red River flooding

Monday, April 6, 2009

Over 1,600 volunteers registered to help build approximately 65,000 of the 500,000 sandbags to create dikes 20.5 feet (6.2 meters) high to protect the City of Winnipeg, Manitoba in the war against the Red River of the North flood.

700 volunteers answered at the rural municipality of St. Andrews alone. Once sandbags are filled for West St. Paul, St. Andrews, and Selkirk, then frozen culverts must be cleared.

The height of the river is expected to be Thursday, and predictions are that it will be less than Flood of the Century of 1997. There is no precipitation in the forecast, and snow in the province should be melted by the end of the week.

“The fear right now is we have to get that ice out of the river. The Amphibex [Excavators] are still working and breaking the ice apart, and everyday we buy with the warm weather and the current, it is thinning the ice down a bit, so when it does start to move, the better chance it’ll move right out into the lake,” said Paul Guyder, the emergency coordinator for the RMs of St. Andrews and St. Clements.

“I feel that we’ve done everything humanly possible to get ready,” said Gary Doer, Premier of Manitoba, “But … there are fallibilities with human behaviour. We can take every preventative measure as human beings possible and we can still get Mother Nature proving again she is superior.”

Communities with ring diking will partially or fully close their dikes at the beginning of the week. Provincial officials are considering opening the Red River Floodway gates around mid-week before ice is fully melted.

Ice jams could cause flooding within the city, however opening the gates could spare neighbourhood flooding when the river rises to the estimated 6.3 meters (20.7 feet) height. The province does have back up plans for dealing with ice jams within the city if they do occur. The unpredictability of ice jams and the ensuing water level rise may cause neighbourhood flooding. The city is raising dikes where the river has jammed with ice in the past such as on tight curves and past bridges. Likewise there are excavators and backhoes positioned at these points.

Vulnerable neighbourhoods on the river banks have been reinforced with sandbag dikes at vulnerable areas from the massive volunteer effort over the weekend. Guyader feels no more extra volunteers are needed, however volunteers are still being asked to leave their names and number in case of unpredicted need. Existing personnel will assess roads, and help with clean up.

Approximately 400 of the 800 people who evacuated the Roseau River Anishinabe First Nation have returned to their homes.

Former Premier, Dufferin Roblin, brought forward the floodway as a protection for Winnipeg residents and economy following the 1950 Red River Flood. The Red River floodway, “Duff’s Ditch” was finally finished in 1968, and its floodway gates have been opened 20 times saving Winnipeg from an estimated CA$10 billion in damages. The floodway expansion began in 2005 at a price of $665 million.

Polish and Chinese experts have come to survey the Red River Floodway, and Dennis Walaker, mayor of Fargo, North Dakota recognises the need for Red River flood defences down river. “Every town that you drive by from the Canadian line up to Winnipeg is either elevated or ring-diked,” said Walaker.

Chinese animator Te Wei dies at age 95

Friday, February 5, 2010

Chinese animator Te Wei has died at the age of 95 in Shanghai.

The cause of death was announced as respiratory failure. Wei was known for his traditional style of art.

Born in 1915 as Sheng Song, Wei was classed as one of the founders of Chinese animation. He worked in animation for several decades and won several awards for his work. He has the credit of being the only Chinese artist to be awarded the Lifetime Achievement Award from the International Animated Film Association.

During the Cultural Revolution of China, Wei was not permitted to carry on with his work.

One of his best works was the short animated film The Conceited General in 1956. Other notable works include Where is Mama, The Cowboy’s Flute and Feeling from Mountain and Water.

Professional Social Media Marketing Company An Insight}

Professional Social Media Marketing Company An Insight

by

Simon Johanson

Businesses houses have nowadays become keener to maintain their online presence. Not only concerned about their web page rankings, but also business houses look forth to ways of promoting the business via web. The massive popularity of the social networking sites in the last couple of years has been a boon in disguise in this regard. Since, there are innumerable members registered with these websites, the business houses seek to drive their attention to their own websites, through a set of promotional activities. But, it is not an easy process, whereby every visitor or member will be appealed. Here comes the role of a social media marketing company. The social media marketing companies have professionals who develop various social media marketing strategies and implement the same across the most popular social networking sites, with the aim to promote their clients business and create brand awareness.

With each passing day, the concept of Social Media Optimization has gained popularity and today, it is considered as an essential part of ORM or online reputation management and Search Engine Reputation Management. Thus, a social media marketing company does not limit its service to brand promotion and web marketing, rather their approach moves beyond. They are recognizing the right network within the web, formulating strategies, leading a goal-centric approach and re-formulating and planning according to the changing trend as per the consumer’s look out.

There are certain factors that form the cornerstone of a successful social media marketing agency. The first and foremost criterion is that all the departments of the company must be in sync to each other. Generally, a Social Media Marketing Company includes administrative, marketing, technical department along with a Client Support wing. Each of these departments has specific role to play and proper co-ordination decides the success quotient of the firm.

[youtube]http://www.youtube.com/watch?v=nGos6J-dL8w[/youtube]

When we talk about the administrative department of a social media marketing company then it must be noted that this is the decision making department. This department includes all the social media optimization executives who take up the charge of putting things in place for the clients. All the promotional activities and website optimization activities are maneuvered from here. Through thorough analysis and using the latest technical tools, this department seeks to boost the client webpage in terms of ranking as well as promoting it in the social networking forums.

The marketing department in a social media company USA handles the clients, suggest them the ideas, and intimate them about the agencys service. To be precise, the marketing department is somewhat a lifeline of a social media marketing agency. The marketing department works hand in hand with the administrative department.

The technical department of a social media company USA handles the clients website development. This department includes website programmers and designers. Since webpage ranking and promotion is also dependent on the right coding and appealing visual display, this department forms the integral part of the agency.

Communication holds key for an organization. The clients endowing the responsibility on particular social media marketing company looks to track the progress made. Hence they opt for feedback from the service provider. The support wing of the social media marketing agency intimates the client about the development made and hence is the medium of connection between the agency and the client.

Social Media Marketing is no more an alien concept and to facilitate business firms with proper benefits, a professional social media company USA is necessary. With the popularity of the social networking websites such as Facebook, Twitter, Digg, StumbleUpon and more, the scope of reaching the league of consumers have widened to the extreme. And proper methods of promotions will help create a proper brand identity in the best possible way.

Simon Johanson, the author of this article is a professional working for a

social media marketing company

. His ideas and informations throw light on functions of

social media company USA

and on the importance of social media marketing strategies.

Article Source:

Professional Social Media Marketing Company An Insight}

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